Biomes
Full list of biomes
| Name | ID |
|---|---|
| Plain | plain |
| Cave | cave |
Syntax
There are multiple properties included in an environment JSON file.
type
{
"type": "continue"
}
If the type is continue, the game will continue to the same type of biome.
{
"type": "exit"
}
However, if the type is exit, the game will continue in a different biome type.
action
{
"action": "go:plain"
}
This sample action will take the player to a plain boime variant when that option is chosen. Actions can hold any commands.
It is also possible to have a callback action if the action does not involve going to another biome.
{
"action": "give:wood=>go:cave"
}
This sample action will first, give the player wood, and then send the player to a cave biome variant.
Next steps
| <== Back (items) | Next (commands) ==> |
Dev doc
There isn’t a dev doc as of right now, because pretty much everything is covered in this doc.